Psychics: Rush! Deck Breakdown
Main Deck

x1 in 100%

x1 in 100%


LIGHT
1Romanpick
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
Popular Skills
Vi-FRND LIVE!: 50%
Re:D Shine!: 50%
Vi-FRND LIVE!
Main: 31









DARK
7Vi-FRND
ATK:
2500
DEF:
0
[REQUIREMENT] Send up to 5 cards from the top of your Deck to the Graveyard. [EFFECT] This card gains 500 ATK until the end of this turn. Then, if you have "Giftarist", "Romic n' Roller", "Berry Bassist", "Dream Drummer", and "Keytar Kid" in your Graveyard, you can destroy 1 card on your opponent's field.









Spell
NormalJAM:P Check!
[REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.









Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.




















